Tomb Raider: Legacy of Atlantis hands‑on, devs explain AI use
Hands-on previews of Tomb Raider: Legacy of Atlantis, presented as a double-A remake, highlight overhauled exploration and combat while developers disclosed they used generative AI tools during production. Previewers found multiple alternative paths, hidden collectibles, caves and ruined buildings that reward exploration and imply a new crafting system built around rare materials. Combat and traversal were tightened: Lara Croft’s climbing axe returns as a melee weapon, defensive tool and traversal implement, and reviewers noted stealth escape sequences alongside faster-paced fights. Developers said generative AI accelerated concept iteration and asset exploration, shaping visuals and speeding parts of the remake’s workflow.
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
I can't adequately state how incredibly UNPRECEDENTED it is to have PR folks disrupt developer interviews for any issue. Wow. AI is toxic. And many studios just now have it in there. F around and find out I guess. In any case, keep kicking these developers and publishers!
The PR guy stopping them from answering the second question is not a good look at best. I've already written the game off for using AI at all, but now they just look like they're hiding something.
Well, there goes Tomb Raider off my list. I don't think it'll matter in the big scheme of things, but that weird interruption made it cross the line from "guilty purchase for fun" to "no, this is not happening"
She absolutely did not need to jump into that at all, absolutely made it worse for them. Was the follow-up question a bit clumsy? Sure. But "we've said all we want to say on generative AI" is quite possibly the worst response you could give.
Hard pass. Do you know how game developers used to "visualise that object in the world"? They hired concept artists. AI is a tool of Capital designed to finally and fully disenfranchise Labour. Full Stop. That's all it is, that's all they want, and if they get it that's the ball game.
I’ve got a Steam backlog like nobody’s business and years of past games I can buy. I will not support games that use generative AI. Besides the disgusting ethical issues of labor theft, how can anyone afford graphics cards to continue the hobby? These execs don’t want us to game.
Wow they really blew this one, PR made it worse imo
Theres no need for him to elaborate, they used gen ai. Period.
the whole point of making art is to make art If you dont want to make art and use the robot to do it then you are NOT making art I hope this helps
AI is the modern day lead gasoline. It's poisoned everything, driving people crazy, and covering everything in digital smog. Despite this industry loves it.
Nash's Rule of AI Usage proven again
this reads like a comedy skit holy fuck
If you have so little imagination that you need slop to visualize your game, maybe you should get into another field of work than anything creative.
Yeaaaaaah......not a good look when PR shuts down a legit question about whether the object generated with AI has scripting on it. As a wise man once said:
Oh look at that, now I can't visualise buying a copy of his game. Funny how these things happen.
Which instantly turns into, at the next milestone meeting with the suits, "what do you mean you need billable development hours to make trees? they were already there in the demo you showed me last week, what happened? make those buildings the same way btw" Yielding an inch gives up the whole game
How to immediately kill any interest in an upcoming game: Mention you used GenAI during its development.
That's funny: at my house we see AI as a piece of shit that can make me not buy a game
yeah, love when the PR rep steps in inspires much confidence
Yeah let the PR rep jump in that is ABSOLUTELY the look you want 😂
I'm sorry. The script I memorized doesn't have any specifics.
Cool i will be saving so much money by not buying games made with AI
Questions I want answered when AI is being used are, "Has no one told you that no one wants you to use AI?", "Using AI is needlessly driving up the costs of games and of hardware for everyone, not to mention the jobs lost & environmental impact - why aren't you considering these consequences?"
So what he's saying they're cutting concept artist labor
Hey Game Informer, I just want to let you know: this is an EXCELLENT post.
I see AI as a tool to help me save money by not buying anything from companies that use it ever again.
"We use Ai to help our team..." Better idea, how about you
I just really don't think that any explanation will make generative AI palatable in my eyes.
He says that they use it to help visualize how a thing would look like in the game. People with imagination, artists, developers don't need that. My guess is that the managers need that. They can't imagine the game seeing a bare bones version. That's why the explanation got cut off. That's my guess.
everything in the game is not human crafted if anything conceptual was done by generative AI. i understand why developers want to use these tools to save time and money but you cannot call the game fully human crafted when generative AI is involved at any step
When the PR Rep jumps in you know the answer is yes the prototype of the game is made in AI. If you use generative AI your project is failed, you will be fired your company will lose money.
“We don’t wanna pay concept artists anymore” Concept Art usually doesn’t make it directly into games, traditionally speaking. It’s still something that’s been done by people, and is a critical creative step for defining the game. They’d replace the final art with LLMs too if it was copyrightable
For fucks sake. Just say, yes. You use it for concept art. You treasonous misleading twit. 😒
It isn't human crafted if you used GenAI to conceptualize it in the first place. You should use your brain and your IMAGINATION to conceptualize stuff.
Imagine wasting all that dev time on writing shitty prompts and generating dozens of iterations of an object instead of using that time to... Make the object.
"we wanna make sure everything in our final game is human crafted -- but based on better ideas from better artists and better people who took the time to actually make things themselves." The pro-Ai movement is an anti-consent movement. They are thieves without honor. Boycott Crystal Dynamics.
They know we hate it, they know it’s awful, but they don’t care. Don’t let any of these people near creative projects if you want them to turn out good at all.
so instead of going the traditional route, they are adding ANOTHER step in for AI ? Come on now. How dumb does he think we are? You're replacing human artists that would create sketches and ideas with AI, cause it costs less money.
> generative AI It's a plagiarism machine companies use to justify mass layoffs of artists and other creative minds. Call it what it is.
If they can't be bothered to design the game why would I bother playing it?
*Insert that one Bluesky post about using diarrhea to bake cakes*
That's some real loser energy and I will not be playing this thank you for making the decision easy
For fucks sake. In the old days making a tomb raider game the devs would go to the local library to pick up books on ancient civilizations for reference and now we're down to this low.
Ai captions illustrating the irony
Oh, so they use AI to make the games easier and faster. Then I guess that the crap about games being more and more expensive is something we don't have to worry about. Riiiiight??? Because I wouldn't get that game even for free.
“We’ll use the rip off machine to put stuff in trained on existing work done by others and if we like it make those ‘ideas’ part of our final product” And he doesnt see how that taints the whole thing from top to bottom?
good to know i can skip this.
"We told you not to talk about how the game is made in this developer interview, we will discuss this further and fire you after the game's release."
“Oh shit oh fuck a question that can’t be answered by the script we finely tuned to give a satisfying answer while saying nothing”
Tbh, it was all more than clear since the "we see AI as a tool..." part.
You had a rabid TR fan in my home. You lost a rabid TR fan in my home. USE. HUMAN. BRAINS.
The argument that you've found a good use for it is silly. As if that negates the active stealing of art and fresh water, the forced integration, the ram hoarding 🙄 Aww, your job is hard. That's why you're paid. Otherwise, we can just cut the middleman CEO. They're not generating any value AI isn't
“Let’s see how the Mona Lisa looks in Lara’s mansion? Good? Ok. Now let’s get a human to draw a mustache on her.”
That's a lot of words to say "our game isn't worth playing" Oh well.
It was already a completely unnecessary and lazy remake anyway. This just makes it a nonstarter.
Lmao they couldn't even answer the question without PR popping off. I'm not going to be touching this at all. I can't wait for the inevitable "oh we didn't know this left over AI asset would make it into the game"
Interviewer absolutely nailed that question
TLDR: "We refuse to trust the creative process and demand a finished product before the project has even begun. Nothing is original anyway and you idiot gamers will buy any slop we sell. BTW, there will be 7 digital casinos tied to your Visa card."
So, in other words, AI is deciding what should be in the game. K. No thanks. Tomb Raider’s gotten really lame these days anyways, making more faster isn’t the solution
the moment the canned answer falls apart because nobody actually knows how AI helps speed up the art pipeline (because it doesn't)
Whether or not an asset is purely visual or if it is tied to gameplay should be an easy question and even though PR interrupted him, its very telling that he had to think about it for even a second. Im not defending the use of AI in any case, but being dishonest about it is worse.
Props to you guys for pressing on the question. Says a lot that their PR rep had to step in though.
We only dump a LITTLE bit of toxic waste, what's the big deal!?
Seems that most people here don’t realize that so many studios use AI, and have for years, but just don’t talk about it.
Using the stealth engine for inspiration is an automatic fail.