Control Resonant launches, earns strong early reviews
Control: Resonant | Reviews 10 - VGC 9 - PSX Brasil 9 - Gamespot 9 - GiantBomb 9 - ScreenRant 9 - MondoXbox 8.5 - XGN 8.5 - DayOne 8.5 - Dualshockers 8 - IGN 8 - Forbes 8 - GamePro 8 - TechRaptor 8 - Push Square 8 - MonsterVine 7.5 - Press Start 7 - PSLS 7 - Gameliner 6 - GamesRadar MC: 86 OC: 84
gamepro’s around? and they give a score out of ten? sorry, i’m going to need to see how excited their lil fido dido is before making any decisions.
Meus manos da Remédio nunca erram,e quando erram, foram tentando acertar. Já tô ansioso para o dia 24. 🥺
Remedy with another banger 🔥
The GB fam asked me to review Control Resonant!! My biggest takeaway is that Control Resonant is a messy game, but a messy game is something beautiful. it’s a challenge to accept learning new tasks, ideas, and the growing pains that come alongside it all. It’s an open acceptance of being wrong
There’s something so profound about not having to be the smartest person in the room. About taking an idea you assume is right and running with it for long stretches of time whether it was correct or not. There’s something freeing in its design philosophy, unafraid of outside examination
Super excited to see you were the one reviewing this for GB!
The best part of Control Resonant is how it understands the freaky liminal appeal of simply existing in New York City. My latest for @pcmag.com www.pcmag.com/news/control...
Control Resonant is proof that bigger is not better. A sequel that misunderstands what made the original so gripping. A tired open-world, middling combat, and a by the book story don't help. But even more disappointing is how it casts aside Jesse. www.polygon.com/control-reso...
If people look past the Remedy rose-colored glasses of it all, I think you'll find Resonant is a deeply boring and unoriginal game.
so you're saying the control sequel doesn't resonate with you
I was really hoping that my initial impressions were just off by a mile, disappointed to hear that’s not the case
Não falem comigo, estou triste
I’m somewhere between 5-10hrs into Control Resonant & 16% done according to PlayStation’s metrics. I have no plans to finish it. It has been a boring, discouraging slog to play. It’s like the Control IP was sold off & someone else said let’s make it open world & failed in all the ways you’d expect.
I’ve heard “it gets better!” And the “story stuff gets crazy” but should I play a bad game for a few more hrs to get to an alleged great game? And does greatness later absolve you of early sins. Tbh idts? At this point BOTW could be around the corner & I still don’t know that I want to keep walking
Speak your truth! Still working on my review, but I'm feeling similarly about 20 hours in. This shift to open world plus combat has really weighed it down for me
oh no that's super sad
I’m only about 4 hours in, but we are on the same page on this one! I appreciate this thread
you are the best, thanks for your commentary
This is a painful September for me when both Fire Emblem and now Control are not hitting. Time for more old games
My timeline is: Control Resonant is amazing and incredible. Control 2 is a disappointment The new Control is transcendent, but messy Control Resonant is a slog starring a bleh main character Control 2 is an unexpected but gorgeous sequel AND, I'm more excited than ever to check it out.
I love it when a game gets a lot of varied reviews and reactions. Usually a sign that the devs made something actually interesting! Maybe I'll hate it. Maybe I'll love it. Maybe I'll be in the middle. Excited to find out.
death stranding 2 reviews read like this and that became my game of the gen so im in
That's how I know I'll like it.
Interesting how divisive control resonant is which makes me feel like the Finnish freaks still got it
At the very least this is not a game that you will feel neutral about. Go big or go home.
How soon we forget Alan Wake II’s combat.
Was reminded just this last week that there's a strong contingent that outright DESPISED Alan Wake II. That was the last time I remember The Discourse actually being invigorating. It's happening again. I can't wait.
Control Resonant’s uneven early hours transform into something truly incredible. A grittier story about forgiveness and penance - and a fascinating open world. A reminder that open worlds aren’t interesting just for the content in it, but how you move through it www.rpgsite.net/review/21427...
I really like why they do with Dylan here (and his relationship with Jesse). But I think the star here truly is the world. I’ve been saying, this isn’t Remedy deciding it wants to make an open world game, but the studio saying, what would it look like if open world was applied to the Remedy formula
Seriously feel like I feel more in love with this game every five hours. It grows on you in remarkable ways, and layers on its depth, both mechanically and narratively. I wish those opening hours weren’t so rough, but after that it’s filled with some of my favorite moments of the year